Post Wed Jan 07, 2009 1:57 pm

Read This Planet's Entry in the Traveler's Guide

Vortex

http://starwars.wikia.com/wiki/Vortex

*Vortex is a Mid Rim planet in the Glythe Sector. The planet was the home world of the Vors, a race with wings, but no emotion.

Vortex was known for its violent weather, particularly sharp winds, which was caused by an abnormal tilt in the planet's axis. During the winter months, vast polar ice caps formed almost instantaneously by the freezing gases in the planet's atmosphere. The sudden change in air pressure made huge currents, which swept across the entire planet.*

Vor:
http://starwars.wikia.com/wiki/Vor

IC: For several (IC) years ago, this planet was controlled by the Emerald Order, but was neglected, and abandoned, soon it was taken over by a renegade Imperial Sith Faction, the Council of the Eye. The New Governor, Seleevan Khar saw great potentional in the Vor Race, and created a religion centered around the understanding of emotion, something the Vors didnt have. The Planet thrived both culturaly and economically after the take over, and the Vor people started to believe in the phropehcy of one great vor shall come and lead them.
Ironically, the phropet carrying this call, then human Seleevan Khar died, and through some unfortiunate events posessed the body of a literaly great Vor. And now, the large majority of the Planets Natives Blieve him to be the God of the Vor.

Now the planet is governed by the House of Khar, a sith faction, but the planet is held free and neutral for guests whom can behave. No sensless violence against the vors, or theyr rituals and normal lives are tolerated. Any visitors will be greeted and welcommed by High Greeters (NPC-d by local Rpers, mostely Khar)

-type of RP you are most likely to find here:

big space/fleet/troops battle based stories
duels and fight scenes
ic training for your char
OOC Training of new RPers
Business like RP
long term pre-agreed RP
reactive RP or 'spur of the moment' RP

-What to expect as a new RP arrival wanting to write here:

Visiting writers welcome
---New players to the Universe welcome
---To join the story here: A request to land is appriciated, if fleets are in orbit or not. Landing usually at the Cathedral. If you wish to stay longer, PM to Seleevan Khar, or others around, to make your stay more enjoyable.
---You Will receive an official ooc welcome PM to the planet's RP via PM
---ooc chat on the boards welcome in civil manners

PLANETARY DEFENCES

== Orbital Defence ==

*The Stations were positioned in this way: Station Forum Vortex was flat relative to the planet, and had its Hangars open for incoming trafic, civilian or military. It also did all Scans of ships entering Aquincum and Cathedral Airspace. This station was really close to the Athmosphere.
Station Ave Vortex Was 90 degrees turned relative to Forum Vortex, with its thin side towards the planet, giving good view and firing solution for Forum Vortex, if needed. This Station was off limits to all Civilians, and only HoK military was let on. It was scanning with long range scanners for all incoming ships.
both Stations had orbital scanning with normal and military scanners, and also CGT-s on. They Would relay information down to the planet if anything hostile showed up, and also to Strike Force Nemesis Triton.
There were also 3 Planet Defender Ion Cannons on the ground around Aquincum, ready to defend the Capitol of the planet.*


Orbital Defences:
2x
Gespenster-class Orbital Platform
=Product Information=
Manufacturer: DeathTech Industries, Bilbringi Shipyards.
Production Rights: The New Order of the Eye
Type: Defense Orbital Platform [Platform]
Cost: 400,000,000 credits
=Technical Specifications=
Length: 3,355 meters
Width: 3,355 meters
Height: 1,577 meters
Hull: 9095Durasteel-Havod Alloy with Duranium bracings and coverings around critical systems/Causeways.
Armament:

* [8]V-188 Penetrators
* [4] MM-40 Superheavy Turbolasers
* [12] Z-2.9 Particle Accelerator Cannons
* [15] Kochev Missile Tubes [three reloads each]
* [20] Sciame Multi-purpose missile tubes [four reloads each]
* [335] Point defense cannons

3x
Planet Defender Ion Cannon


== Ground Defence ==

3 v-150 Planet Defender Anti-Orbital Ion Cannons with built in ISD-72x Deflector Shield Generator/Sensor Domes and 220-SIG Tactical Sensor Jamming Devices

1 DSS-02 Shield Generator with built in 220-SIG Tactical Sensor Jamming Device

*The Shield generator was placed inside the fortress of Julii, The sensor jammer is set online, but wealkly, only hiding the shield itself, not jamming Vortex Controll and the Sensors of Vortex Controll. The shields range would be big ebough to cover the Capitol, the Cathedral, and all other complexes that are parts of the Capital.
The Three Ion Cannons were Moved to the outskirts of the city, and got wire connection to Vortex Controll, so even if the Jammers were on, there was connection between the ion cannons and the Fortress. The Ion cannons are hidden with the sensor jamming. The cannons are set up, and ready to fire when needed.*


Elite Troops:[/b]
x22 000
Vor Droidised Infantry militia
Submachineguns with sound dampaner ( 5 clips)
Binaculars
Frag granade
Flash granade
Satchel charge
Droid mantence gear for SD-10-s
Medium Soldier Armour
short range comm with military coding

*Vor Droidised Infantry Militia. In peacetime, these Vors live like any civilian, just like before... working jobs, praying to Khar, and making sure their SD-10-s are hidden and maintained. The SD-10s are fully reprogrammed, with no underprogrammed protocolls, only the ones the Religiously fanatic loyal vors program into them (and the stock tactics programming for combat of course).
The Vors would be support personel for the Droids, taking care of them, and fighting beside them. They are to make sure no infantry gets close to the droids. Also, they are to clear buildings the droids are too big to get into. They are like a littlebrother taking care of a bigbrother. There is one SD-10 for each vor. The Vory communicate with the droids, and the droids long range comms communicate with command, officers and recon.
Iff occupied, these troops are the backbone of the Vor resistance, disrupting enemy communications and infrastructure, supply-s and attacking enemy.
10 000 are spread out in and around Aquincum, rest is spread out on the planet.*


x1000
Vor Sniper and Reacon Militia
Sniper rifles with Silencer, bipod, Scope
machine Pistol 1 clip AP, 1 clip hollow point, 1 clip normal
1 rifle granade
Recon Armour with Vortex Terrain Camouflage
Short and long range comm with military coding

*Snipers with anti infantry and recon duty. In peacetime, these men live close to high altitudes, towers, hills, mountains. As all others, they have a secret police duty, but also geographics such. They are the ones who know all caves to hide in and all places of good ambush spots. They are the masters of their terrain.
In wartime, they have only recon duty. Make sure they know the location and movements of the enemy, and report in army size and supposed heading, giving the officers infromation to decide troop movements on. Also, they are to help troopers from other parts of the world to know where to hide and set up ambushes, and be a guide. In battles, they are to pick off officers and crutial enemy personell (gunenrs, spotters, etc).
200 in Aquincum and around, and 800 all over the planet.*


x1000
Human Anti Armour Militia

Rocket Launchers with 3 AP rockets, 1 HE rocket, 1 APHE
Heavy Armour
Machine Pistol
Long and short range comm with Military coding
Satchel Charge

*Human soldiers, Followers of Seleevan Khar whom had served with him since the "Day of Asscendence" have gained a part in their homeworlds defences. Seeing as vors would not be able to handle heavy armour and Rocket launchers, and the heavyness of these without breaking their bones, humans have to handle these. They are thought sabotage, and anti tank tactics, to help the infantry against anti tank or fortifications of any sort.
200 in and around aquincum, and 800 around the planet.*


x1000
Vor Militia Officer

Automatic Battle rifle, Laser sight, 1 clip AP ammo, 4 clips normal.
Medium Armour
x2 Smoke granades
flash granade
Flair
Datapad
long and short range comm

*The finest military minds the militia can offer. Trained in tactics and leadership, they are the only militia who are not acting as civilians, but always being the military. They are the ones that hold the wast secret police (militia) network alive, and running, and in battle, they do the bidding of their Triarii leaders, leading the units, squads and battalions into battle. They are Vortex Controll, and they are The Authority of Vortex.
500 in Aquincum and 500 spread around on planet.*


x22 000
SD-10 battle droids

Miniature Concussion missile launcher/targeter
Heavy Repeating blaster
Explosive plasma burst cannon
Laser reflective armour
Advanced servo motors, Targetting sensors
Self healing armour
Ionised shield generator
http://starwars.wikia.com/wiki/SD-10
Last edited by Shaman Anaxilea on Sun Dec 13, 2009 11:40 pm, edited 2 times in total.
Reason: Updated 12/14/09.