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A haphazard topic.


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Post Tue Jan 22, 2013 8:37 pm

A haphazard topic.

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Post Tue Jan 22, 2013 8:43 pm

Re: A haphazard topic.

I like it, lot to read, but good stuff here, I for one would be interested in learning to do this.
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Post Tue Jan 22, 2013 8:48 pm

Re: A haphazard topic.

Addendum: As far as how many posts it takes to go from one tier to the next - I leave that open to the councilors. Personally, I think it should take hundreds of posts to obtain a level of mastery (T3); high level and in depth posts at that. But, I ultimately left it blank because I'm not the BEST judge of what would be fair on this level - this would need some debate methinks, among the councilors, and possibly even the whills.

It is, after all, a volatile subject.
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Post Tue Jan 22, 2013 9:03 pm

Re: A haphazard topic.

No.

What you have is well thought-out, very well detailed, and in all an impressive feat of thought and idea-mongering. I honestly wish I could give this little shindig my blessing. But as it stands, I fear - with good reason, as you yourself mentioned the 1.0 days - that nobody will actually follow all the steps to adequately learn and use (as opposed to abuse) this ability.

It's too restrictive, for one. The amount of time you're suggesting gets put in is incredibly long, would require detail that many writers wouldn't care to put in, and has multiple stages. Even resurrecting a character is a far simpler proposition, and that's something that has ZERO precedent in canon save for Palpatine. The system works a bit too well in this regard; it aims to prevent powergaming through a gauntlet of learning and development, but at a cost that most writers on the site won't be either able or willing to come close to paying, and it puts a long-banned Force power back on the table in a big way.
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Post Tue Jan 22, 2013 9:25 pm

Re: A haphazard topic.

I have to argue that; the mere fact that individuals would outright ABUSE something like this. True, this would be a big issue, a heavy hitter; but do you see super star destroyers floating around without approval? Sometimes yes. But, whenever it's called into question, there's an approval process that's gone through for something that has massive potential for abuse. If they don't follow the steps - the months of work it can take to get a GROUP up and running, then your not going to get things like faction benefits.

This operates on the same existing and longstanding principle - on the player level. Player benefits essentially. Make it a matter of registry - even REQUIRE it that a link has to be present in an individuals profile to approval (like any business or bonus) and you avoid huge troubles. NOT all of them. But a lot of them.

If it's too restrictive, then you simply decrease the amount of time it takes to jump from tier to tier; I mean, lets be HONEST. You have to go through extensive RP to learn smithing - and go through a registry process for beskar smithing. And that, is highly specialized. Is this any different, in principle I mean?

The aim to avoid powergaming IS based on a gauntlet of RP; but isn't that up to the RPer to decide whether it's too much to take upon themselves? Yes, it puts the POTENTIAL for the power back on the table - but without approval, and STAMPS of approval, it's not going to be back on the table in ANY kind of big way. We're all about rules and regulations nowadays - the second someone does SOMETHING without proper authorization, there's bloody murder.

So, is this issue based on the FEAR of the past, or actual legitimate issues? I'm the first to admit it is a BIG step - and I'm not saying this shouldn't have a test run. But let's point out that the FIRST thing people reference to this issue, is 1.0. We should be clear, that reviving this power can't and WONT bring about a revival of 1.0...I mean come on; everyone jumping around everywhere? Everyone abusing it left and right? We've moved beyond this. We've moved into a mindset of rules, regulations, and authorizations...not for one second would there be the wide spread and rampant abuse that there was in the old days.

As for few people actually doing this RIGHT; sure, there WILL be a limited number of people that make it to the finish line. But do we HONESTLY want it any way else? Do we WANT it so that everyone uses this ability? The road to Jedi MASTER would take the same amount of time (in theory, as your becoming a master of the Aing-tii arts) as this route. We're talking about MASTERY of an entire force tradition: it shouldn't be easy, it shouldn't be embarked on lightly. After all, in accepted abilities and traditions - Jedi for example, there is a limited number of BONA FIDE Jedi Masters. names like Dav Man'sell, Adi, and Dunta, all evoke the Jedi Masters name and roll. Why? because these individuals put in the effort, the time, and the posts to attain not only the RANK of the jedi way, but the MASTERY of it. SHould it be any different for the Aing-tii arts?

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