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OOC RP Planning and Dispute Resolution


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Post Thu Dec 02, 2010 10:55 am

Re: OOC RP Planning and Dispute Resolution

No humiliation was not part of it. Also you are forgetting Taniths faction is also Zuka's faction now they are 50\50 partners. As for the SD-10's I already explained those are droid models available to any and all members of this site to build if they have places to do such. I do have a place to build...I did. I do not recall selling SD-10's or Shadow Droids...I was going to give some away as a gift, but not sell them. Now I understand Balmorran Arms has Sd-10s and such on their product list, but Sd-10s arent and cant be monopolizes. Thats why I built them for my personal use.

Now back to the punishment, you stated Zuka's life is not wholly controlled by Cygnus. Go read Eriadu again and tell me you dont wholly control Zuka. The only reason Kim and I went along with it was for security...we both see now that was a bad idea.

Another thing is this...you know I dont like what you are doing to Zuka yet you keep doing it. Whats the harm to the story line if you just let Zuka and Tanith run their empire and update you? I know Tanith posted asking Cygnus for fleets...forget it. We dont want Cygnus giving us fleets or weapons...he'll just make us regret it later. I am working out a deal with others to get ships and weapons. The point is I dont want any money from cygnus to go into our new empire...its like selling your soul to the devil.

I just want to move on and your not letting either of us to do so. lol
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Post Thu Dec 02, 2010 11:08 am

Re: OOC RP Planning and Dispute Resolution

Also, yes I agreed earlier to the punishment, but you down played it upon expaining it to me lol. My point is I dont agree with it being as severe as it is currently. Someting needs to change...
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Post Thu Dec 02, 2010 11:17 am

Re: OOC RP Planning and Dispute Resolution

That is fine Zuka if that is what you want. Cygnus in rp will still keep on doing business with Tanith and her people, just hers, she has 14 rp'ers. Cygnus can provide her with planets and more. Cygnus will speak purely with the Fel Empire and can provide more for them.
Zuka's punishment is only temporary as agreed, not long lasting. Cygnus in this rp wants to see if Zuka has learnt his lesson. When Cygnus at the start instructed Zuka that Zuka should remain kneeling through-out, that did not last long. Zuka soon stood up. That was an indicator there and then - I know that you rp Zuka as stubborn as I rp Cygnus and that is what I like about you Stu. So I am sorry if this has been wearing on you, was not the intention.
Cygnus wants to make sure that Zuka understands where he is at and that he can progress to a more sure footing. Cygnus wants just to invest, not large amounts, just enough, here and there so that there is a return for E.E. and that yours and Tanith's faction can prosper. Reports etc, great, that is it.
Hopefully, some kind of trade and other type of alliance between Tanith/Zuka's Faction, E.E., Fel, T.E. and TSHE.
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Post Thu Dec 02, 2010 11:21 am

Re: OOC RP Planning and Dispute Resolution

I think Stu, I persued the matter of Cygnus humiliating Zuka too far. I am sorry. Cygnus should have punished, made sure that Zuka understood the ramifications if Zuka did not understand the terms of the punishment, then attend to matters of business. Instead, I waffled because for a change, there were people on Eriadu.
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Post Thu Dec 02, 2010 11:51 am

Re: OOC RP Planning and Dispute Resolution

Seeeee, now I am inclined to continue. lol. I like all of ya'll, ya'll are like my little star wars family lol.

As for Cygnus doing business with Tanith, he needs to understand Tanith's business is Zuka's business. I am going to post a reply that should give Cygnus to acknowledgement he has been looking for and hopefully get things going smoother. Zuka wants to make Cygnus the Director of Imperial Intelligence as a gesture of accepting his punishment. As the position would allow Cygnus to know EVERYTHING about the empire and give him the chance to renkindle his past experience in the Galactic Empire, as I believe you said he served as a Intelligence Officer.

What are your thoughts?
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Post Thu Dec 02, 2010 11:55 am

Re: OOC RP Planning and Dispute Resolution

That would make Cygnus politically active, which he cannot be. All Cygnus requires, is knowledge of investment opportunities and anything that could be of a possible threat to the Family- that is it.
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Post Thu Dec 02, 2010 9:11 pm

Re: OOC RP Planning and Dispute Resolution

Uh...Im having a problem with Cygnus undoing a lot of my hard work in reguards to Khomm and Solomon...and the Fel Empire. I secured the original cloning facility for a reason..privacy now you suggested we share it? And then you struck the nail in the coffin with telling him that a second one would fail as only the Khommites can make a second one...Cygnus is hurting his own investment...I have posted Zuka requesting to speak with Cygnus alone in the library so that Zuka can plead with Cygnus to repell some forms of his punishment. Particularly...the part that gives Eriadu Estates control over Zuka's assets (empire). But, he will still need to reclimb the ranks of honor among his family. Zuka will be required to update Cygnus on affairs and do family projects...whatever that might be.
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Post Fri Dec 03, 2010 11:20 am

Re: OOC RP Planning and Dispute Resolution

The assets is the easy part and it will simplify things Stu, it will not be everything. I think what can be resolved will be that the production facilities that you have that churn out the Balmorran products will become Eriaduian Estate owned. The other facilities, will be invested in. I think, that will be fair. As for the regaining of Zuka's status (his honour) that can be done purely through actions, his redemption in co-operation with Cygnus and Raven, the Grandchildren in an open way. Zuka is family in I.C. - Cygnus has made mistakes, it is why Cyg is not active in politics and is just purely doing things to build up the family finances and investments. In rp, Cyg would love for Zuka to start his own branch of the Tarkin tree. Cyg has done his thing, it is now the time of Valstrol, Raven, Malum, yourself, the Grandchildren when it is their time, etc. Cygnus is just ensuring that all the means are there in place, secured, in Family Trust, for the all the Family to make use of - but, you all have to pay for the items, the advantage though as Family, is that you get the good stuff and at very good discount. If the members of Cygnus's family want to sell items that the family own from family businesses to non-family customers, make sure it is products that a) We have the codes for to null them and they products are below par!!
But, I ask for reciepts to be paid into all family accounts!!
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Post Fri Dec 03, 2010 12:36 pm

Re: OOC RP Planning and Dispute Resolution

The SD-10s and Shadow Droids may be on the Balmorra Arms product list, but the ones Zuka made are not from there. I have stated this before and he should not have to pay for such nor should they belong to anyone but him. Also, Zuka has never sold products to other members of this site all income was from NPC sales, but in my post i stated "private sector".

As for the Khomm and Vulpter situation please let Zuka handle those...I already have to do damage control.
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Post Fri Dec 03, 2010 1:17 pm

Re: OOC RP Planning and Dispute Resolution

That will be the situation and I will not budge.
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Post Fri Dec 03, 2010 6:25 pm

Re: OOC RP Planning and Dispute Resolution

That will be what situation???
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Post Tue Jan 25, 2011 9:40 am

Re: OOC RP Planning and Dispute Resolution

Wow...really? Not even giving me a chance to respond? That's verging on GMing.
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Post Tue Jan 25, 2011 9:46 pm

Re: OOC RP Planning and Dispute Resolution

Feel free to respond, I just expedited what was eventually going to happen. Saved both of us time.
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Post Tue Jan 25, 2011 10:12 pm

Re: OOC RP Planning and Dispute Resolution

Things don't always end up as you plan...

Dude, again? Until you can come up with a proper post saying how the heck the security detail actually managed to get up there and defeat heavily armed Magnaguards and YVHs, I'm going to ignore any posts that just assume you got the commandos off the bridge.

BTW, what are the anti-orbital defenses of Zhar?
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Post Tue Jan 25, 2011 10:31 pm

Re: OOC RP Planning and Dispute Resolution

Re: your recent posts

You can't just suddenly teleport my troops outside. My forces were already inside the perimeter before you replied. As per Natural Law, your forces were assumed to be inactive (turbolaser towers don't fire), and that my forces sliced through the blast doors.
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Post Tue Jan 25, 2011 10:43 pm

Re: OOC RP Planning and Dispute Resolution

Honestly, your first posts were very poor. It is very clear Zhar was a fortified and extremely loyal world and you posted as if my troops welcomed you in. You never posted sending my personnel to their quarters. Now, you can ignore all you want I am back and I will continue to RP here. As for retaking the ships? There are hundreds of crewmembers if not at least several thousand for the larger vessels. My crews know the layouts, the override codes to all systems. I made posted here in advance to combat senarios like this, my ships were build in my shipyards and designed to basically serve my personnel and mine alone. Much like Cygnus' products and fleets Zuka too has overrides and such. I did this because Ive actually had ships stolen from me in actual RP so since then I took major precautions.

Ignoring me will not help the situation. You claimed abandonment yes...well I am back and I am back in a time in which I still can assume my role as defender of the system.

You did not RP taking the time to locate the Imperial Enclave or battling the defenders of the facility or in fact any of my defenses...you just walked right in. Also, you have not taken the time to review my posts that describe the lay outs of my facilities, ships and just overall defenses.

the rules state you have to RP taking the facilities...through my posts before my absence it is very clear you would have to RP a guerilla war or some form of fight as Zhar would not be taken without a fight.

As for anti orbital defenses....Ion Cannons, Missle Silos, Hypervelocity Guns.
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Post Tue Jan 25, 2011 11:12 pm

Re: OOC RP Planning and Dispute Resolution

True. I'll concede that. Your crew are currently in the hallways. However, although there are thousands, crew generally are not trained for hand-to-hand combat. Instead, they man consoles in the middle of fleet battles. They kill people from far away, not up close. If there are override codes, RP them! My forces are going to notice that they've lost control and...boom, there goes the bridges. You can only say that your crew rush my forces, and I respond that my forces open fire. You can't say that your crew rush and overwhelm my forces, without ever giving me a chance to reply.

You can obviously defend. However...
[quote="Natural Law":2tp1vwuf]They will, however, have to take a position of disadvantage due to the lack of RP presence/attendance.[/quote:2tp1vwuf]
You can't just act like you came back just when I landed my forces. You have to accept that my forces are inside the base perimeter. You can have troops that I haven't gotten around to disarming shoot back, but you don't get the advantages of walls and turbolaser towers.

I posted that the Imperial Enclave was undetectable from orbit, but the troops knew the location from last time. Is a citywide cloaking generator even allowed?
[quote="Kage Acheron":2tp1vwuf][The troops] knew its location from the last time they were here, but were puzzled by why they couldn't detect the Enclave from orbit.[/quote:2tp1vwuf]
The Natural Law states that I do not have to battle the forces.
[quote="Natural Law":2tp1vwuf]They can be assumed to be inactive...as there has not been a RL person online indicating they would be ready and alert.[/quote:2tp1vwuf]
However, the Law does state that I:
[quote="Natural Law":2tp1vwuf]Cannot ignore all defenses and troops that may have been stationed there.[/quote:2tp1vwuf]
I was in the middle of disarming the troops, and taking the facilities when you replied. Guerilla warfare comes after the formal troops are disarmed, not during. Citizens tend to let soldiers fight for them, until they're forced to.

I asked about anti-orbital defenses because your defenses seem to be way over the limit. There's like 9 on Gall alone. The Natural Laws only allows 3 anti-orbital defenses. Your fleet also seems to be over the limit, if I'm doing my math right. (36*3)+24+(6*6)+(72*1)=240 points, over the 198 points allowed by the Natural Laws. What are your defenses in orbit?
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Post Tue Jan 25, 2011 11:24 pm

Re: OOC RP Planning and Dispute Resolution

Hmmmm I have a much easier way of handling the ship taking issue that is very legal. lol. Those ships btw were to be sold, they were never going to be used by me.

I did however post a more resonable take over for the orbital station. See the crews may not be trained in combat, but that doesnt mean they cant fight for their beloved leader! lol

I will make new posts that will detail the proper recapturing then.

I dont know why Cyg is being like this... Zuka hasnt broken the arrangment.

But I will give you a heads up Im going to be self destructing all those ships, but they will be moved in such a way that your fleet will be caught in the blasts.

Soooo I would prefer Zuka and your character work out an arrangment. Perhaps Kage can take a stand of neutrality seeing as Zuka is quite stubborn.
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Post Tue Jan 25, 2011 11:59 pm

Re: OOC RP Planning and Dispute Resolution

I am posting over my old posts...these newer ones are more detailed and meet the guidlines for the rules.
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Post Wed Jan 26, 2011 10:33 am

Re: OOC RP Planning and Dispute Resolution

Much better. Thanks.

I'll hold off on responding until after Cygnus responds to Zuka's inquiry about Zhar. Don't want to cause unnecessary causalities if Cygnus wants to pull out.

BTW, I asked about anti-orbital defenses because your defenses seem to be way over the limit. There's like 9 on Gall alone. The Natural Laws only allows 3 anti-orbital defenses. Your fleet also seems to be over the limit, if I'm doing my math right. (36*3)+24+(6*6)+(72*1)=240 points, over the 198 points allowed by the Natural Laws. What are your defenses in orbit?
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